Add a level manually in a building
Once you have drawn the footprint of your building from your venue, you can add levels to it.
These levels are not stylized and therefore have no visual rendering, but they are essential for data structuring.
We present here the manual addition method for levels.
π Note:
You can also opt for the addition method via a file import in GeoJSON format.
πͺ Add a level manually
- Access the editing of the building concerned, by clicking on the associated pencil icon
- Click on "+" to add a level
- Select "Add a level manually"
- Fill in the required information:
- Level name (e.g.: 1st floor)
- Name displayed in the level selector : it appears at the bottom right on the map when you select a building (e.g.: 1)
- Level value: corresponds to the level on which objects will be visible (e.g.: if value = 1, objects / walls / corridors / stairs... associated with this level will take the value 1 and will therefore be visible on the 1st floor)
-
Check the "Visible" box so that the level displays properly on the map
(e.g.: if you use the same map for different events, but level 2 is not used for one of them, you can uncheck this option to prevent this level from appearing on the map for that event)
- Draw the level footprint inside that of the building
- Click on "Add a level"
